WSDO COMPETITION RULES

Team Self Defense Competition Rules:

- Team Competition - 3 Athletes

Presentation of 6 Self Defense Techniques:

1- Defense against attack of arms or legs

2- Defense against grab or strangles front or back

3- Defense against attack of 2 opponents

4- Technique in Ground disadvantage

5- Defense against weapon (knife, stick, pistol or other weapon)

6- Free technique

- The techniques are executed only at real speed.

- They are performed separately in the order described above.

- Salute athletes at the end of each technique.

Limit time:

The team has 4 minutes as a time limit to perform the 6 techniques. At the end of the 4 minutes the referee´s give the Stop voice to stop the perform.

Categories of participation in the event:

- Rank Categories:

A - Color Belts

B- Black Belts

C- Masters - more than 4 th dan

- For Ages:

1 - <9 years old

2- 10 - 12 years old

3- 13 - 14 years old

4- 15 - 17 years old

5-> 18 years old

6-> 45 years old

This division by grade or age categories is always defined taking into account the most graduate element or the oldest athlete of the team.

- Competition and Score:

Punctuation: Score awarded by 3 juries, where each one can give a maximum of 10 points.- The Referee chairman gives the order of scoring and all 3 juries raise the scoring boards at the same time. The Referee chairman give the order to lower the score and the score is registered by the jury to which this function.

Tie in the Competition:- If there is a tie in the score between two or more teams and that tie decides the rankings in the first 3 places, the Teams in question go between them to make a new competition, execution of 2 more Free techniques. At the end of the 2 techniques executed by the 2 teams, the referees vote again.

The referees to decide the winner will be able to do it by voting, raising the arm in the direction of the Team who they think has the highest score.

Grand Champion:

The Grand Champion is held between all 1st places of all grade and age categories.

Kumite Point - WSDO First Contact System: 

KUMITE POINT: Individual competition First-Contact:

1 Round - 2 minutes: 

Is prohibited the use of force able to take the opponent to the K.O., since it is a technical combat where the use of strong techniques is not allowed.

Only arm and leg techniques are allowed.

Combat with control giving more importance to the technical aspect.

Score of the various Techniques:

Hand Techniques - 1 point

Leg techniques - 2 points

Jumping Techniques - adds another point to the technique

Punctuation Zones:

- Front and side of Face

- Front and side of the body

Prohibited techniques: elbows, knees, techniques to the genitals, fingers to the eyes or other techniques that can put at risk the physical integrity of the opponent. Forbidden to attack below the waist.

Prohibited the use of force capable of taking the opponent to the K.O., since it is a technical combat where the use of strong techniques is not allowed.

Mandatory protections:

To start combat, it is mandatory for athletes to use the following protections:

- use of tooth protection.

- The use of "karate" gloves.

- Headgear w/ Face Shield

- body Protector.

- Shin guards with foot protection.

- Genital protection

(If any of the protections are missing, the athlete will not be able to compete)

Athletes are not allowed to use:

- shorts

- Use of shin guards outside the pants

- Use genital protection outside the pants

- Use of equipment not suitable for practicing martial arts or not suitable for this type of competition.

Winner of the Fight: Athlete who first have 5 Points.

A Tie:

When at the end of the time for the match the judges check that there is a Tie in the score between the competitors, they signal to the central referee for the tiebreaker.

The tiebreaker in all categories is as follows:

The first of the competitors to perform any scoring technique is automatically declared the winner of the match.

Scored:

- The score is awarded by the central referee, assisted by the side judge according to the value of each technique.

- Only well-executed techniques are scored, since this type of competition gives more value to the technical aspect.

- Punctuation marks;

The lateral judge indicates to the central judge by means of flag signal his opinion on the marked points.

The central referee indicates the score by raising the arm in the direction of the athlete who scored by indicating loudly to the table the value of the score awarded.

Negative Score:

Negative score is awarded whenever one of the athletes:

- Execute a forbidden technique

- Performing the techniques with too much violence or aggression.

- Perform a technique to areas that could endanger the physical integrity of the opponent (genital, back of head, back, etc.)

- Exit 3 times outside the demarcated area for fight.

- Have improper attitudes towards the opponent, referees or attitudes that do not dignify the practice of the martial arts.

Categories (Male and Female):

KP1- CHILDREN - Under 9 years old

KP2- INITIATED - 10 to 12 years old

KP3- JUVENILE - 13 to 14 years old

KP4- JUNIORS - 15 to 17 years old

KP5- SENIORS +18 - Over the age of 18

KP6 - SENIORS +45 - Over the age of 45

KP7- ADVANCED +18 (Brown and black Belts) over the age of 18

KP8- ADVANCED +45 (Brown and black Belts) over the age of 45

KUMITE POINT OPEN GRAND CHAMPION This Category is exclusive to WSDO World Kumite Point League Recognized Black Belts over 16 years old. It is an OPEN category where there are no weights or ages, only male and female divisions. In this Category it is mandatory to use the official WSDO University General Uniform or official Kumite Point Uniform.


Weigh Categories:

Cat.1 .................. .. - 25 Kg

Cat.2 ..................... - 30 Kg

Cat.3 ..................... - 35 Kg

Cat.4 .................. .. - 40 Kg

Cat.5 ..................... - 45 kg

Cat.6 ..................... - 50 Kg

Cat.7 ..................... - 55 Kg

Cat.8 .................. .. - 60 Kg

Cat.9 ..................... - 65 kg

Cat.10 ............... ... - 70 Kg

Cat. 11 .................. - 75 Kg

Cat. 12 .................. - 80 kg

Cat. 13 .................. - 90 Kg

Cat. 14 .................... + 90 kg

Call for athletes:

- Athletes are called for the match by the first and last name and by the Dojo / Team to which they belong.

- In case the athletes do not appear on the first call, only one more call is made. If the athlete does not appear, the athlete is automatically declared the winner, receiving the signal of winner of the match.

Start of Fight:

After verification of the protections the central referee starts the fight as follows:

- Gives general warning to athletes about the main rules of the competition (attention to the referee's voices, attention to the use of prohibited techniques, attention to the use of force, etc.)

- He gestures to the athletes to salutation him, followed by the salute between athletes (pre-established gesture with his hands).

- It gives the voice of Prepare for the athletes to wait the beginning of the fight in the position of guard.

- He gives the voice of Fight, a voice to which the athletes start the fight.

Voices of arbitration:

Prepare - preparation of the athletes for the beginning of the fight

Fight - voice for athletes to start or restart fight

Stop - voice for the athletes to interrupt the combat, either for marking of points or for any other reason or end the Round. 

Corner Assistants:

During the fight the athlete can only have an assistant in his corner. If it is more than one auxiliary element in the corner, the athlete in question suffers a negative point.

Combat Interrupts:

The sole judge who has the function of stopping fight is the central referee and this interruption may be made for several reasons to which the competitors must obey the following rules:

- Punctuation (positive or negative); After the stoppage of the match, the athletes must wait in the places that started the competition to award the respective score.

- Interruption due to the exit of the combat area, warning to the athletes or routine interruption to check if there is any point; Whenever such a stop occurs, athletes must quickly return to the place where they started the race.

- Interruption due accident; The injured athlete must go to his corner to be assisted, the other athlete must remain on his knees (seiza) facing outwards, at the edge of the competition area on his side. The injured athlete has 1 minute to return to combat, in case the athlete does not meet the physical conditions to return to the competition, the referee terminates the fight and declares the winner.

- Interruption due to by protections; In case of interruption to by protections to one of the athletes, the athlete who has the misplaced protections should go to his corner, the other waits in the place that initiated the test to quickly give restart to the combat.

- Interruption to end of combat; When the combat is interrupted due to the end of the time established for this, the athletes wait for the call of the central referee to be declared the winner without taking out the protections, since the combat may have ended in a tie and it is necessary to do next the Tie breaker

Disqualification of one of the athletes:

The disqualification of one of the athletes is done by the central referee whenever one of the athletes:

- At the 2nd negative point the athlete is disqualified.

- Perform a technique with too much force or aggression for the 3rd consecutive time.

- Execute prohibited technique in competition that could endanger the physical integrity of the opponent.

- Have inappropriate attitudes towards the opponent or referees that are considered attitudes that could denigrate the image of the martial arts.

Disqualification of the athlete is the responsibility of the Central referee, but Central Referee must consult his assistants to make the final decision.

Winner for Disqualification:

If an Athlete is disqualified, his opponent will be declared the winner. If both Athletes are disqualified, the decision will be announced accordingly.

A Disqualified Athlete can not receive any prize, medal or trophy, graduation or title of the competition in which he has been disqualified.

Withdrawal of an athlete:

If one of the athletes wishes to leave the fight due to not being in the best conditions to continue the combat, this withdrawal is processed as follows:

- Signal to the coach or assistant who is accompanying him in the corner and he sends a towel or belt to the competition area as a sign of Withdrawal.

- This withdrawal can be made directly by the coach or court assistant who if for some reason thinks that the athlete is not able to continue the fight, send a towel or belt to the competition area that means the athlete's withdrawal.

Referees of the Competition:

- A central referee; That must have the category of Central referee and has the function to stop the combat whenever it verifies that it is necessary.

The central referee assisted by the side judge assigns the scores and declares the winner.

- 1 side judge; This judge must have at least the category of judge and has the function of assisting the central referee raising the corresponding flag for the marking of the score.

This Judge may run through the entire side area around the competition zone, moving as the match progresses.

- 1 Judge of table; This judge may have any of the categories of arbitration. It has the function of timekeeper that is to count the time of the combat and signal to the central referee whenever the determined time reaches the limit. The signal can be done verbally through the voice (time or time) or through gong or bell.

The timekeeper shall stop the time counting whenever the central referee gives the order to stop the time.

It also has the function of pointer; Point all the points that the central referee points out, count the score and announce the winner so that the central referee raises the arm of the winning athlete.

If it turns out that it is necessary to have 2 table judges and divide the tasks, thus facilitating the work.

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